In The Bowser Express and Champion's Road, several spiked rollers swing back and forth on chains. The last group of spiked rollers must be navigated to reach a Green Star Ring and collect the second Green Star of the level. In Footlight Lane, many individual spiked rollers roll around circular invisible platforms, in a portion of the level after the Checkpoint Flag. In Boiling Blue Bully Belt and Broken Blue Bully Belt, groups of two or four spiked rollers rotate in the air around a fixed axis, either horizontally or vertically. In Red-Hot Run, some spiked rollers move back and forth on their own, while the others rotate in the air as groups of four, around a fixed axis. In Spooky Seasick Wreck and Gigantic Seasick Wreck, spiked rollers move gently back and forth with the swaying of the large boats. In Spike's Lost City, some spiked rollers roll perpetually on pendulum platforms. Spiked rollers reappear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. Super Mario series Super Mario 3D Land Ī spiked roller thrown by a Spike in Spike's Lost City Since they only appear when a Rocket Bucket is in use, spike poles cannot hurt Wario directly. If Wario flies a Rocket Bucket into a spike pole, the vehicle breaks, forcing Wario to plummet to solid ground. Spike poles appear with varying lengths, are indestructible, and are always surrounded with coins, collectable by carefully navigating in-between the bars. They extend out of a metallic pivot and start rotating around it the moment Wario mounts a Rocket Bucket, retracting when the vehicle is destroyed or abandoned. In Wario Land: Shake It!, Spike Bars, referred to as spike poles or spiky poles, appear in levels that feature Rocket Buckets, such as Airytale Castle and Launchpad Labyrinth.
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