![]() Very strange that unlike every other active skill you really don't benefit from maxing sleight of hand, except very rare interactive checks. The hard stuff tends to be food and weapons but sometimes it's loaded pockets items. I might put ONE point in sleight of hand if I don't have any class bonus to get to 7, but the gems and money are always easy to steal. If you have a chanter/x cipher/x or rogue/x you get +1 (or +2) for 7 to 8. If you have hylea's bounty + luminous adra potion + carlo's training + rokowa's fingers that's 6. I usually don't invest anything in sleight of hand. It makes no sense how items are marked with sleight of hand. ![]() The highest sleight of hand check I've seen is around 8, so you mostly need stealth (or the slippers). If you have Loaded Pockets on you can get especially good stuff from pickpocketing. I don't really advocate strand of favor use in general but in places where it reduces tedium without affecting overall gameplay much I'm all for it. Using slippers of the assassin and strand of favor can remove most of the tedium, as I'm sure you're aware. What you do need is max stealth, so you can get close to victims without being seen. As for the sleight of hand skill, you only need a few levels. ![]() It's completely unnecessary for solo runs, however. It's somewhat tedious to do this, and makes the game more grindy, but it's indispensable when you're playing with a full party. I never did either, until I realized it could solve the resource shortage problem. ![]()
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